About

Hi! My name is Brooke, and I'm passionate about role playing and storytelling. I've been involved in TTRPGs for 5 years and GMing for 4 years. I'm most acquainted with Cyberpunk RED, including both the core 2045 setting and the 2077 setting with the Edgerunners Mission Kit. I've GMed over 100 Cyberpunk RED games across campaigns, living communities, and one-shot formats. I've also run Cy_borg, CBR + PNK, Marvel Multiverse, Shadowrun 2nd Edition, and Cyberpunk 2020, with experience playing MASKS and Fallout 2d20.

I enjoy trying new systems, so if anyone wants to play anything from Vampire the Masquerade to Brindlewood Bay, I'm down. I can run DnD if needed, but my hope is to give other games the spotlight they deserve. What brings me to RPGs, and to GMing, is my love of acting. I enjoy role playing and creating a world where people can deeply inhabit their characters around fun, life-like NPCs.

What's most important to me is that my players feel comfortable and have fun. As a femme member of the LGBTQIA+ community, that especially means welcoming players who may have felt excluded from the TTRPG community in the past.

Under 18s

I have experience working with young people ages 7–18 in school, camp, and youth-support settings. If you are a parent or guardian booking for a young player and would like to set up a video call, review expectations, or ask questions before the first session, we can absolutely do that.

Games for younger players are kept age-appropriate, with clear table expectations and no mixed adult/youth groups unless it is a confirmed family game. Please message me with any questions.

How I Run Games

The most important thing to me, as a GM, is that we're all having fun and feel safe. I love role playing — putting people in a world where they can deeply connect with their characters, their story, and their world. I also like doing voices.

My games have been described as "Action Comedies": the overall tone is pretty light, but serious and even dark things will take place. I've run both incredibly combat-heavy and combat-light games, and am willing to shape combat intensity to the players' desires. To me, the most important thing about combat is that it makes narrative sense.

Each continuous character gets a plot line that intersects with the overall narrative. I describe my plots like a highway — there's a general direction, but you can get off at exits or take detours. I'm a fairly mechanical GM who calls for a fair number of checks across the full array of skills. I ask my players to describe what they are doing, then call for a check based on their description. I believe the story belongs to all of us, so players have a voice in the narrative and group decisions.

Ideal Table

My table is relaxed and serious about the game. I like chill people who are interested in the story and their characters — excited about role play and curious about the narrative, but also able to have a laugh and focused on having a good time together. I like team players: I'm a big believer that the story belongs to everyone.

What Players Say

Preferences

Platforms

DiscordQuest PortalRoll20

Mechanics

d6 Systemd10 Systemd616 SystemDice Pool

Themes

MysterySci-FiCyberpunkSuperhero

In Brooke's Words

Three words my players would use to describe me
Storyteller, role player, considerate
When I'm not running games I'm…
Playing games, watching shows and movies with my partner, reading comics and books, and spending time with my guinea pigs.
I aim for a vibe that's…
Fun, relaxed, full of camaraderie, and cares deeply about the game.
If you're into ___, you're going to love my table
Action Comedies
I love it when a player…
Gets excited and detailed with how they describe their actions.